Built by one person.
OWLine is currently developed and maintained by a single developer. It's an independent project, not a company with a large development or support team behind it.
The direction of OWLine — what gets built, how features should work, what gets prioritized, and what is considered ready — is handled by that one person.
Modern AI tools are also part of the development process. They help turn ideas into working software, speed up research and iteration, and make it possible for one person to take on a much larger scope than would normally be practical alone. AI is a tool in the process, not the one deciding what OWLine should become.
That also means there are real limits to what can be handled at once. Development, infrastructure, maintenance, support, and everything else involved in running OWLine are currently handled by one person.
This isn't meant as an excuse for those limitations. It's simply context for what OWLine is today, and for why the project is built the way it is: independently, hands-on, and with a clear direction.
When you report a bug, suggest a feature, or share feedback, it goes directly to the person behind the project.
As OWLine grows, the way it's built and operated may grow with it. If bringing more people into the project eventually makes sense, the team can grow too.
For now, OWLine is simply one person building something they believe is worth building — and continuously improving it from there.